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Bring Your Own Backend

One of the guiding principles of Loco Sync is to work with any backend that implements the expected network interface, rather than a particular tech stack, library, or hosted service. Below is a guide on how exactly to "bring your own backend" - requirements and tips on how to implement a compliant Loco Sync backend.

Storing Sync Actions

Requirements

  • Sync actions must have a total ordering of events (i.e. syncId throughout the APIs and documentation).
  • Range-based filtering on syncId should be available for implementing delta sync.
  • If using sync groups, some association with sync actions will be necessary for filtering on bootstraps and syncing. The ability to associate a sync action with multiple sync groups is most flexible if advanced permissions cases are required.

Tips

  • If using a SQL database, store sync actions in a table with an auto-incrementing id, with a many-to-many relationship to a sync group table

Mutations

Requirements

  • Each mutation should alter model data as well create related sync actions.
    • The returned lastSyncId should be the greatest syncId value of the created sync actions.
  • Edits to model data and creation of sync actions must happen in a single transaction. This transaction must have an isolation level of at least Snapshot Isolation.
    • This is necessary to ensure consistency between bootstrap (model data) and subsequent sync actions.

Tips

  • Integrate the creation of sync actions into the data layer of your backend (e.g. repositories).
  • There may be benefits to using Serializable Isolation due to it's fail-fast approach depending on the details of propagating syncs to clients

Propagating Sync

Requirements

  • Sync actions must be propagated to the client in order based on syncId without gaps.

Tips

  • There are multiple options for propagating syncs at a network protocol level, including WebSockets, SSE, polling, and more.
  • Polling is the easiest to start with for a POC.
  • A stateful connection (e.g. WebSockets or SSE) will provide lower latency for real-time collaboration.
    • Due to bi-directional messaging capabilities, WebSockets have an advantage in terms of keeping the door open for sending ephemeral data in the future (though this is not currently a feature of Loco Sync).
  • If using a stateful connection to backend, polling sync actions at a short interval from the database and filtering those messages to connected clients based on auth is suggested.
    • However, care must be taken to ensure your polling method does not skip any sync actions under transaction race conditions.

Resources

Scaling the Linear Sync Engine discusses many of the details of Linear's own backend.